graphenej/graphenej/src/main/java/cy/agorise/graphenej/api/ListAssets.java

147 lines
6.4 KiB
Java

package cy.agorise.graphenej.api;
import com.google.gson.GsonBuilder;
import com.google.gson.reflect.TypeToken;
import com.neovisionaries.ws.client.WebSocket;
import com.neovisionaries.ws.client.WebSocketFrame;
import cy.agorise.graphenej.Asset;
import cy.agorise.graphenej.RPC;
import cy.agorise.graphenej.interfaces.WitnessResponseListener;
import cy.agorise.graphenej.models.ApiCall;
import cy.agorise.graphenej.models.WitnessResponse;
import java.io.Serializable;
import java.lang.reflect.Type;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
/**
* WebSocketAdapter class used to send a request a 'list_assets' API call to the witness node.
*
* The API imposes a limit of of 100 assets per request, but if the user of this class wants
* to get a list of all assets, the LIST_ALL constant must be used as second argument in the
* constructor. Internally we are going to perform multiple calls in order to satisfy the user's
* request.
*
* @see: <a href="http://docs.bitshares.org/development/namespaces/app.html"></a>
*/
public class ListAssets extends BaseGrapheneHandler {
/**
* Constant that must be used as argument to the constructor of this class to indicate
* that the user wants to get all existing assets.
*/
public static final int LIST_ALL = -1;
/**
* Internal constant used to represent the maximum limit of assets retrieved in one call.
*/
private final int MAX_BATCH_SIZE = 100;
private List<Asset> assets;
private String lowerBound;
private int limit;
private int requestCounter = 0;
private boolean mOneTime;
/**
* Constructor
*
* @param lowerBoundSymbol Lower bound of symbol names to retrieve
* @param limit Maximum number of assets to fetch, if the constant LIST_ALL
* is passed, all existing assets will be retrieved.
* @param oneTime boolean value indicating if WebSocket must be closed (true) or not
* (false) after the response
* @param listener A class implementing the WitnessResponseListener interface. This
* should be implemented by the party interested in being notified
* about the success/failure of the operation.
*/
public ListAssets(String lowerBoundSymbol, int limit, boolean oneTime, WitnessResponseListener listener){
super(listener);
this.lowerBound = lowerBoundSymbol;
this.limit = limit;
this.mOneTime = oneTime;
}
/**
* Using this constructor the WebSocket connection closes after the response.
*
* @param lowerBoundSymbol Lower bound of symbol names to retrieve
* @param limit Maximum number of assets to fetch, if the constant LIST_ALL
* is passed, all existing assets will be retrieved.
* @param oneTime boolean value indicating if WebSocket must be closed (true) or not
* (false) after the response
* @param listener A class implementing the WitnessResponseListener interface. This
* should be implemented by the party interested in being notified
* about the success/failure of the operation.
*/
public ListAssets(String lowerBoundSymbol, int limit, WitnessResponseListener listener){
this(lowerBoundSymbol, limit, true, listener);
}
@Override
public void onConnected(WebSocket websocket, Map<String, List<String>> headers) throws Exception {
ArrayList<Serializable> params = new ArrayList<>();
params.add(this.lowerBound);
if(limit > MAX_BATCH_SIZE || limit == LIST_ALL){
params.add(MAX_BATCH_SIZE);
}else{
params.add(this.limit);
}
ApiCall apiCall = new ApiCall(0, RPC.CALL_LIST_ASSETS, params, RPC.VERSION, 0);
websocket.sendText(apiCall.toJsonString());
}
@Override
public void onTextFrame(WebSocket websocket, WebSocketFrame frame) throws Exception {
String response = frame.getPayloadText();
GsonBuilder gsonBuilder = new GsonBuilder();
Type LookupAssetSymbolsResponse = new TypeToken<WitnessResponse<List<Asset>>>(){}.getType();
gsonBuilder.registerTypeAdapter(Asset.class, new Asset.AssetDeserializer());
WitnessResponse<List<Asset>> witnessResponse = gsonBuilder.create().fromJson(response, LookupAssetSymbolsResponse);
if(this.limit != LIST_ALL && this.limit < MAX_BATCH_SIZE){
// If the requested number of assets was below
// the limit, we just call the listener.
mListener.onSuccess(witnessResponse);
if(mOneTime){
websocket.disconnect();
}
}else{
// Updating counter to keep track of how many batches we already retrieved.
requestCounter++;
if(this.assets == null){
this.assets = new ArrayList<>();
}
this.assets.addAll(witnessResponse.result);
// Checking to see if we're done
if(this.limit == LIST_ALL && witnessResponse.result.size() < MAX_BATCH_SIZE){
// In case we requested all assets, we might be in the last round whenever
// we got less than the requested amount.
witnessResponse.result = this.assets;
mListener.onSuccess(witnessResponse);
if(mOneTime){
websocket.disconnect();
}
}else if(this.assets.size() == this.limit){
// We already have the required amount of assets
witnessResponse.result = this.assets;
mListener.onSuccess(witnessResponse);
if(mOneTime){
websocket.disconnect();
}
}else{
// We still need to fetch some more assets
this.lowerBound = this.assets.get(this.assets.size() - 1).getSymbol();
int nextBatch = this.limit == LIST_ALL ? MAX_BATCH_SIZE : this.limit - (MAX_BATCH_SIZE * requestCounter);
ArrayList<Serializable> params = new ArrayList<>();
params.add(this.lowerBound);
params.add(nextBatch);
ApiCall apiCall = new ApiCall(0, RPC.CALL_LIST_ASSETS, params, RPC.VERSION, 0);
websocket.sendText(apiCall.toJsonString());
}
}
}
}