c-libp2p/yamux/yamux.c

473 lines
16 KiB
C

#include <string.h>
#include <unistd.h>
#include "varint.h"
#include "libp2p/yamux/session.h"
#include "libp2p/yamux/yamux.h"
#include "libp2p/net/protocol.h"
#include "libp2p/net/stream.h"
#include "libp2p/net/connectionstream.h"
#include "libp2p/conn/session.h"
#include "libp2p/utils/logger.h"
/**
* Determines if this protocol can handle the incoming message
* @param incoming the incoming data
* @param incoming_size the size of the incoming data buffer
* @returns true(1) if it can handle this message, false(0) if not
*/
int yamux_can_handle(const struct StreamMessage* msg) {
char *protocol = "/yamux/1.0.0\n";
int protocol_size = strlen(protocol);
// is there a varint in front?
size_t num_bytes = 0;
if (msg->data[0] != protocol[0] && msg->data[1] != protocol[1]) {
varint_decode(msg->data, msg->data_size, &num_bytes);
}
if (msg->data_size >= protocol_size - num_bytes) {
if (strncmp(protocol, (char*) &msg->data[num_bytes], protocol_size) == 0)
return 1;
}
return 0;
}
/**
* the yamux stream received some bytes. Process them
* @param stream the stream that the data came in on
* @param msg the message
* @param incoming the stream buffer
*/
/*
void yamux_read_stream(struct yamux_stream* stream, struct StreamMessage* msg) {
struct Libp2pVector* handlers = stream->userdata;
int retVal = libp2p_protocol_marshal(msg, stream->session->session_context, handlers);
if (retVal == -1) {
// TODO handle error condition
libp2p_logger_error("yamux", "Marshalling returned error.\n");
} else if (retVal > 0) {
// TODO handle everything went okay
libp2p_logger_debug("yamux", "Marshalling was successful. We should continue processing.\n");
} else {
// TODO we've been told we shouldn't do anything anymore
libp2p_logger_debug("yamux", "Marshalling was successful. We should stop processing.\n");
}
return;
}
*/
/***
* Send the yamux protocol out the default stream
* NOTE: if we initiate the connection, we should expect the same back
* @param context the SessionContext
* @returns true(1) on success, false(0) otherwise
*/
int yamux_send_protocol(struct Stream* stream) {
char* protocol = "/yamux/1.0.0\n";
struct StreamMessage outgoing;
outgoing.data = (uint8_t*)protocol;
outgoing.data_size = strlen(protocol);
if (!stream->write(stream->stream_context, &outgoing))
return 0;
return 1;
}
/***
* Check to see if the reply is the yamux protocol header we expect
* NOTE: if we initiate the connection, we should expect the same back
* @param context the SessionContext
* @returns true(1) on success, false(0) otherwise
*/
int yamux_receive_protocol(struct YamuxContext* context) {
char* protocol = "/yamux/1.0.0\n";
struct StreamMessage* results = NULL;
int retVal = 0;
if (!context->stream->parent_stream->read(context->stream->parent_stream->stream_context, &results, 30)) {
libp2p_logger_error("yamux", "receive_protocol: Unable to read results.\n");
goto exit;
}
// the first byte is the size, so skip it
char* ptr = strstr((char*)&results->data[1], protocol);
if (ptr == NULL || ptr - (char*)results->data > 1) {
goto exit;
}
retVal = 1;
exit:
libp2p_stream_message_free(results);
return retVal;
}
/***
* The remote is attempting to negotiate yamux
* @param msg the incoming message
* @param incoming_size the size of the incoming data buffer
* @param stream the incoming stream
* @param protocol_context the protocol-dependent context
* @returns 0 if the caller should not continue looping, <0 on error, >0 on success
*/
int yamux_handle_message(const struct StreamMessage* msg, struct Stream* stream, void* protocol_context) {
struct Stream* new_stream = libp2p_yamux_stream_new(stream);
if (new_stream == NULL)
return -1;
// upgrade
stream->handle_upgrade(stream, new_stream);
return 1;
}
/**
* Shutting down. Clean up any memory allocations
* @param protocol_context the context
* @returns true(1)
*/
int yamux_shutdown(void* protocol_context) {
if (protocol_context != NULL)
free(protocol_context);
return 0;
}
struct Libp2pProtocolHandler* libp2p_yamux_build_protocol_handler(struct Libp2pVector* handlers) {
struct Libp2pProtocolHandler* handler = libp2p_protocol_handler_new();
if (handler != NULL) {
handler->context = handler;
handler->CanHandle = yamux_can_handle;
handler->HandleMessage = yamux_handle_message;
handler->Shutdown = yamux_shutdown;
}
return handler;
}
/***
* Close the stream and clean up all resources
* NOTE: This also goes through the channels
* @param stream_context the YamuxContext
* @returns true(1) on success, false(0) otherwise
*/
int libp2p_yamux_close(struct Stream* stream) {
if (stream == NULL)
return 0;
if (stream->stream_context == NULL)
return 0;
if (stream->parent_stream->close(stream->parent_stream))
libp2p_yamux_stream_free(stream);
return 1;
}
/**
* Read from the network, expecting a yamux frame.
* NOTE: This will also dispatch the frame to the correct protocol
* @param stream_context the YamuxContext
* @param message the resultant message
* @param timeout_secs when to give up
* @returns true(1) on success, false(0) on failure
*/
int libp2p_yamux_read(void* stream_context, struct StreamMessage** message, int timeout_secs) {
if (stream_context == NULL)
return 0;
// look at the first byte of the context to determine if this is a YamuxContext (we're negotiating)
// or a YamuxChannelContext (we're talking to an established channel)
struct YamuxContext* ctx = NULL;
struct YamuxChannelContext* channel = NULL;
char proto = ((uint8_t*)stream_context)[0];
if (proto == YAMUX_CHANNEL_CONTEXT) {
channel = (struct YamuxChannelContext*)stream_context;
ctx = channel->yamux_context;
} else if (proto == YAMUX_CONTEXT) {
ctx = (struct YamuxContext*)stream_context;
}
if (channel != NULL && channel->channel != 0) {
// we have an established channel. Use it.
if (!channel->yamux_context->stream->parent_stream->read(channel->yamux_context->stream->parent_stream->stream_context, message, yamux_default_timeout))
return 0;
// TODO: This is not right. It must be sorted out.
struct StreamMessage* msg = *message;
return yamux_decode(channel, msg->data, msg->data_size);
} else if (ctx != NULL) {
// We are still negotiating...
return ctx->stream->parent_stream->read(ctx->stream->parent_stream->stream_context, message, yamux_default_timeout);
}
return 0;
}
/***
* Write to the remote
* @param stream_context the context. Could be a YamuxContext or YamuxChannelContext
* @param message the message to write
* @returns the number of bytes written
*/
int libp2p_yamux_write(void* stream_context, struct StreamMessage* message) {
if (stream_context == NULL)
return 0;
// look at the first byte of the context to determine if this is a YamuxContext (we're negotiating)
// or a YamuxChannelContext (we're talking to an established channel)
struct YamuxContext* ctx = NULL;
struct YamuxChannelContext* channel = NULL;
char proto = ((uint8_t*)stream_context)[0];
if (proto == YAMUX_CHANNEL_CONTEXT) {
channel = (struct YamuxChannelContext*)stream_context;
ctx = channel->yamux_context;
} else if (proto == YAMUX_CONTEXT) {
ctx = (struct YamuxContext*)stream_context;
}
if (channel != NULL && channel->channel != 0) {
// we have an established channel. Use it.
return yamux_stream_write(channel, message->data_size, message->data);
} else if (ctx != NULL) {
// We are still negotiating...
return ctx->stream->parent_stream->write(ctx->stream->parent_stream->stream_context, message);
}
return 0;
}
/***
* Check to see if there is anything waiting on the network.
* @param stream_context the YamuxContext
* @returns the number of bytes waiting, or -1 on error
*/
int libp2p_yamux_peek(void* stream_context) {
if (stream_context == NULL)
return -1;
struct YamuxContext* ctx = (struct YamuxContext*)stream_context;
struct Stream* parent_stream = ctx->stream->parent_stream;
if (parent_stream == NULL)
return -1;
return parent_stream->peek(parent_stream->stream_context);
}
int libp2p_yamux_read_raw(void* stream_context, uint8_t* buffer, int buffer_size, int timeout_secs) {
//TODO: Implement
return -1;
}
struct YamuxContext* libp2p_yamux_context_new() {
struct YamuxContext* ctx = (struct YamuxContext*) malloc(sizeof(struct YamuxContext));
if (ctx != NULL) {
ctx->type = YAMUX_CONTEXT;
ctx->stream = NULL;
ctx->channels = libp2p_utils_vector_new(1);
}
return ctx;
}
int libp2p_yamux_negotiate(struct YamuxContext* ctx) {
const char* protocolID = "/yamux/1.0.0\n";
struct StreamMessage outgoing;
struct StreamMessage* results = NULL;
int retVal = 0;
int haveTheirs = 0;
int peek_result = 0;
// see if they're trying to send something first
peek_result = libp2p_yamux_peek(ctx);
if (peek_result > 0) {
libp2p_logger_debug("yamux", "There is %d bytes waiting for us. Perhaps it is the yamux header we're expecting.\n", peek_result);
// get the protocol
ctx->stream->parent_stream->read(ctx->stream->parent_stream, &results, yamux_default_timeout);
if (results == NULL || results->data_size == 0) {
libp2p_logger_error("yamux", "We thought we had a yamux header, but we got nothing.\n");
goto exit;
}
if (strncmp((char*)results->data, protocolID, strlen(protocolID)) != 0) {
libp2p_logger_error("yamux", "We thought we had a yamux header, but we received %d bytes that contained %s.\n", (int)results->data_size, results->data);
goto exit;
}
libp2p_stream_message_free(results);
results = NULL;
haveTheirs = 1;
}
// send the protocol id
outgoing.data = (uint8_t*)protocolID;
outgoing.data_size = strlen(protocolID);
if (!ctx->stream->parent_stream->write(ctx->stream->parent_stream->stream_context, &outgoing)) {
libp2p_logger_error("yamux", "We attempted to write the yamux protocol id, but the write call failed.\n");
goto exit;
}
// wait for them to send the protocol id back
if (!haveTheirs) {
// expect the same back
ctx->stream->parent_stream->read(ctx->stream->parent_stream->stream_context, &results, yamux_default_timeout);
if (results == NULL || results->data_size == 0) {
libp2p_logger_error("yamux", "We tried to retrieve the yamux header, but we got nothing.\n");
goto exit;
}
if (strncmp((char*)results->data, protocolID, strlen(protocolID)) != 0) {
libp2p_logger_error("yamux", "We tried to retrieve the yamux header, but we received %d bytes that contained %s.\n", (int)results->data_size, results->data);
goto exit;
}
}
//TODO: okay, we're almost done. Let incoming stuff be marshaled to the correct handler.
// this should be somewhat automatic, as they ask, and we negotiate
//TODO: we should open some streams with them (multistream, id, kademlia, relay)
// this is not automatic, as we need to start the negotiation process
retVal = 1;
exit:
if (results != NULL)
libp2p_stream_message_free(results);
return retVal;
}
/***
* A new protocol was asked for. Give it a "channel"
* @param yamux_stream the yamux stream
* @param new_stream the newly negotiated protocol
* @returns true(1) on success, false(0) otherwise
*/
int libp2p_yamux_handle_upgrade(struct Stream* yamux_stream, struct Stream* new_stream) {
// put this stream in the collection, and tie it to an id
struct YamuxContext* yamux_context = (struct YamuxContext*)yamux_stream->stream_context;
return libp2p_yamux_stream_add(yamux_context, new_stream);
}
/***
* Negotiate the Yamux protocol
* @param parent_stream the parent stream
* @returns a Stream initialized and ready for yamux
*/
struct Stream* libp2p_yamux_stream_new(struct Stream* parent_stream) {
struct Stream* out = libp2p_stream_new();
if (out != NULL) {
out->parent_stream = parent_stream;
out->close = libp2p_yamux_close;
out->read = libp2p_yamux_read;
out->write = libp2p_yamux_write;
out->peek = libp2p_yamux_peek;
out->read_raw = libp2p_yamux_read_raw;
out->handle_upgrade = libp2p_yamux_handle_upgrade;
out->address = parent_stream->address;
// build YamuxContext
struct YamuxContext* ctx = libp2p_yamux_context_new();
if (ctx == NULL) {
libp2p_yamux_stream_free(out);
return NULL;
}
out->stream_context = ctx;
ctx->stream = out;
// attempt to negotiate yamux protocol
if (!libp2p_yamux_negotiate(ctx)) {
libp2p_yamux_stream_free(out);
return NULL;
}
}
return out;
}
/**
* Clean up resources from libp2p_yamux_channel_new
* @param ctx the YamuxChannelContext
*/
int libp2p_yamux_channel_close(void* context) {
if (context == NULL)
return 0;
struct YamuxChannelContext* ctx = (struct YamuxChannelContext*)context;
if (ctx != NULL) {
// close the child's stream
ctx->child_stream->close(ctx->child_stream);
libp2p_stream_free(ctx->stream);
free(ctx);
}
return 1;
}
/***
* Free the resources from libp2p_yamux_context_new
* @param ctx the context
*/
void libp2p_yamux_context_free(struct YamuxContext* ctx) {
if (ctx == NULL)
return;
// free all the channels
if (ctx->channels) {
for(int i = 0; i < ctx->channels->total; i++) {
struct Stream* curr = (struct Stream*) libp2p_utils_vector_get(ctx->channels, i);
//curr->close(curr->stream_context);
libp2p_yamux_channel_close(curr->stream_context);
}
libp2p_utils_vector_free(ctx->channels);
}
free(ctx);
return;
}
/**
* Frees resources held by the stream
* @param yamux_stream the stream
*/
void libp2p_yamux_stream_free(struct Stream* yamux_stream) {
if (yamux_stream == NULL)
return;
struct YamuxContext* ctx = (struct YamuxContext*)yamux_stream->stream_context;
libp2p_yamux_context_free(ctx);
libp2p_stream_free(yamux_stream);
}
/***
* Channels calling close on the stream should not be able
* to clean up layers below
* @param context the context
* @returns true(1);
*/
int libp2p_yamux_channel_null_close(struct Stream* stream) {
return 1;
}
/**
* Create a stream that has a "YamuxChannelContext" related to this yamux protocol
* NOTE: This "wraps" the incoming stream, so that the returned stream is the parent
* of the incoming_stream
* @param incoming_stream the stream of the new protocol
* @returns a new Stream that has a YamuxChannelContext, and incoming_stream->parent_stream is set to this stream
*/
struct Stream* libp2p_yamux_channel_stream_new(struct Stream* incoming_stream) {
struct Stream* out = libp2p_stream_new();
if (out != NULL) {
out->address = incoming_stream->address;
// don't allow the incoming_stream to close the channel
out->close = libp2p_yamux_channel_null_close;
out->parent_stream = incoming_stream->parent_stream;
out->peek = incoming_stream->parent_stream->peek;
out->read = incoming_stream->parent_stream->read;
out->read_raw = incoming_stream->parent_stream->read_raw;
out->socket_mutex = incoming_stream->parent_stream->socket_mutex;
struct YamuxChannelContext* ctx = (struct YamuxChannelContext*)malloc(sizeof(struct YamuxChannelContext));
ctx->channel = 0;
ctx->closed = 0;
ctx->state = 0;
ctx->window_size = 0;
ctx->type = YAMUX_CHANNEL_CONTEXT;
ctx->yamux_context = incoming_stream->parent_stream->stream_context;
ctx->stream = out;
ctx->child_stream = incoming_stream;
out->stream_context = ctx;
out->write = incoming_stream->parent_stream->write;
incoming_stream->parent_stream = out;
}
return out;
}
/****
* Add a stream "channel" to the yamux handler
* @param ctx the context
* @param stream the stream to add
* @returns true(1) on success, false(0) otherwise
*/
int libp2p_yamux_stream_add(struct YamuxContext* ctx, struct Stream* stream) {
if (stream == NULL)
return 0;
// wrap the new stream in a YamuxChannelContext
struct Stream* channel_stream = libp2p_yamux_channel_stream_new(stream);
if (channel_stream == NULL)
return 0;
struct YamuxChannelContext* channel_context = (struct YamuxChannelContext*)channel_stream->stream_context;
// the negotiation was successful. Add it to the list of channels that we have
int itemNo = libp2p_utils_vector_add(ctx->channels, channel_stream);
channel_context->channel = itemNo;
return 1;
}