#include #include #include #include #include #include #include #include "libp2p/net/stream.h" #include "libp2p/os/timespec.h" #include "libp2p/yamux/session.h" #include "libp2p/yamux/stream.h" #include "libp2p/yamux/yamux.h" static struct yamux_config dcfg = YAMUX_DEFAULT_CONFIG; /*** * Create a new yamux session * @param config the configuration * @param sock the socket * @param type session type (yamux_session_server or yamux_session_client) * @param userdata user data * @returns the yamux_session struct */ struct yamux_session* yamux_session_new(struct yamux_config* config, struct Stream* parent_stream, enum yamux_session_type type, void* userdata) { if (!parent_stream) return NULL; if (!config) config = &dcfg; size_t ab = config->accept_backlog; struct yamux_session_stream* streams = (struct yamux_session_stream*)malloc(sizeof(struct yamux_session_stream) * ab); for (size_t i = 0; i < ab; ++i) streams[i].alive = 0; struct yamux_session* sess = (struct yamux_session*)malloc(sizeof(struct yamux_session)); if (sess != NULL) { sess->config = config; sess->type = type; sess->parent_stream = parent_stream; sess->closed = 0; sess->nextid = 1 + (type == yamux_session_server); sess->num_streams = 0; sess->cap_streams = 0; sess->streams = streams; struct timespec ts; ts.tv_sec = 0; ts.tv_nsec = 0; sess->since_ping = ts; sess->get_str_ud_fn = NULL; sess->ping_fn = NULL; sess->pong_fn = NULL; sess->go_away_fn = NULL; sess->free_fn = NULL; sess->userdata = userdata; } return sess; } void yamux_session_free(struct yamux_session* session) { if (!session) return; if (!session->closed) yamux_session_close(session, yamux_error_normal); if (session->free_fn) session->free_fn(session); for (size_t i = 0; i < session->cap_streams; ++i) if (session->streams[i].alive) yamux_stream_free(session->streams[i].stream); free(session->streams); free(session); } /*** * Close a yamux session * @param session the yamux_session to close * @param err why we're closing */ ssize_t yamux_session_close(struct yamux_session* session, enum yamux_error err) { if (!session) return -EINVAL; if (session->closed) return 0; struct yamux_frame f = (struct yamux_frame){ .version = YAMUX_VERSION, .type = yamux_frame_go_away, .flags = 0, .streamid = YAMUX_STREAMID_SESSION, .length = (uint32_t)err }; session->closed = 1; struct StreamMessage outgoing; outgoing.data = (uint8_t*)&f; outgoing.data_size = sizeof(struct yamux_frame); if (!session->parent_stream->write(session->parent_stream->stream_context, &outgoing)) return 0; return outgoing.data_size; } /*** * Ping * @param session the session to ping * @param value the value to send * @param pong true(1) if we should send the ack, false(0) if we should send the syn (who's side are we on?) * @returns number of bytes sent */ ssize_t yamux_session_ping(struct yamux_session* session, uint32_t value, int pong) { if (!session || session->closed) return -EINVAL; struct yamux_frame f = (struct yamux_frame){ .version = YAMUX_VERSION, .type = yamux_frame_ping, .flags = pong ? yamux_frame_ack : yamux_frame_syn, .streamid = YAMUX_STREAMID_SESSION, .length = value }; if (!timespec_get(&session->since_ping, TIME_UTC)) return -EACCES; struct StreamMessage outgoing; outgoing.data = (uint8_t*)&f; outgoing.data_size = sizeof(struct yamux_frame); if (!session->parent_stream->write(session->parent_stream->stream_context, &outgoing)) return 0; return outgoing.data_size; } /** * Decode an incoming message * @param context the YamuxContext or YamuxChannelContext * @param incoming the incoming bytes * @param incoming_size the size of the incoming bytes * @param return_message the results (usually the stuff after the frame) * @returns 0 on success, negative number on error */ int yamux_decode(void* context, const uint8_t* incoming, size_t incoming_size, struct StreamMessage** return_message) { // retrieve the yamux context struct yamux_session* yamux_session = NULL; struct YamuxContext* yamuxContext = NULL; if (context == NULL) return 0; if ( ((char*)context)[0] == YAMUX_CONTEXT) { yamuxContext = (struct YamuxContext*)context; yamux_session = yamuxContext->session; } else if ( ((char*)context)[0] == YAMUX_CHANNEL_CONTEXT) { struct YamuxChannelContext* channelContext = (struct YamuxChannelContext*)context; yamuxContext = channelContext->yamux_context; yamux_session = channelContext->yamux_context->session; } // decode frame struct yamux_frame f; if (incoming_size < sizeof(struct yamux_frame)) { return 0; } memcpy((void*)&f, incoming, sizeof(struct yamux_frame)); decode_frame(&f); // check yamux version if (f.version != YAMUX_VERSION) return 0; if (!f.streamid) // we're not dealing with a stream, we're dealing with something at the yamux protocol level switch (f.type) { case yamux_frame_ping: // ping if (f.flags & yamux_frame_syn) { yamux_session_ping(yamux_session, f.length, 1); if (yamux_session->ping_fn) yamux_session->ping_fn(yamux_session, f.length); } else if ((f.flags & yamux_frame_ack) && yamux_session->pong_fn) { struct timespec now, dt, last = yamux_session->since_ping; if (!timespec_get(&now, TIME_UTC)) return -EACCES; dt.tv_sec = now.tv_sec - last.tv_sec; if (now.tv_nsec < last.tv_nsec) { dt.tv_sec--; dt.tv_nsec = last.tv_nsec - now.tv_nsec; } else dt.tv_nsec = now.tv_nsec - last.tv_nsec; yamux_session->pong_fn(yamux_session, f.length, dt); } else return -EPROTO; break; case yamux_frame_go_away: // go away (hanging up) yamux_session->closed = 1; if (yamux_session->go_away_fn) yamux_session->go_away_fn(yamux_session, (enum yamux_error)f.length); break; default: return -EPROTO; } else { // we're handling a stream, not something at the yamux protocol level for (size_t i = 0; i < yamux_session->cap_streams; ++i) { struct yamux_session_stream* ss = &yamux_session->streams[i]; struct yamux_stream* s = ss->stream; if (!ss->alive || s->state == yamux_stream_closed) // skip dead or closed streams continue; if (s->id == f.streamid) // we have a match between the stored stream and the current stream { if (f.flags & yamux_frame_rst) { // close the stream s->state = yamux_stream_closed; if (s->rst_fn) s->rst_fn(s); } else if (f.flags & yamux_frame_fin) { // local stream didn't initiate FIN if (s->state != yamux_stream_closing) yamux_stream_close(context); s->state = yamux_stream_closed; if (s->fin_fn) s->fin_fn(s); } else if (f.flags & yamux_frame_ack) { // acknowldegement if (s->state != yamux_stream_syn_sent) return -EPROTO; s->state = yamux_stream_est; } else if (f.flags) return -EPROTO; int sz = sizeof(struct yamux_frame); ssize_t re = yamux_stream_process(s, &f, &incoming[sz], incoming_size - sz); return (re < 0) ? re : (re + incoming_size); } } // This stream is not in my list of streams. // It must not exist yet, so let's try to make it if (f.flags & yamux_frame_syn) { struct StreamMessage* msg = libp2p_stream_message_new(); if (incoming_size > sizeof(struct yamux_frame)) { msg->data_size = incoming_size - sizeof(struct yamux_frame); msg->data = malloc(msg->data_size); memcpy(msg->data, &incoming[sizeof(struct yamux_frame)], msg->data_size); } // if we didn't initiate it, add this new channel (odd stream id is from client, even is from server) if ( (f.streamid % 2 == 0 && yamuxContext->am_server) || (f.streamid % 2 == 1 && yamuxContext->am_server) ) { struct Stream* yamuxChannelStream = yamux_channel_new(yamuxContext, f.streamid, msg); if (yamuxChannelStream == NULL) return -EPROTO; struct YamuxChannelContext* channelContext = (struct YamuxChannelContext*)yamuxChannelStream->stream_context; if (yamux_session->new_stream_fn) yamux_session->new_stream_fn(yamuxContext, yamuxContext->stream, msg); channelContext->state = yamux_stream_syn_recv; } *return_message = msg; } else return -EPROTO; } return 0; }