Buildout of structures for node communication
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4 changed files with 58 additions and 1 deletions
37
include/libp2p/net/stream.h
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37
include/libp2p/net/stream.h
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#pragma once
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/**
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* An interface in front of various streams
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*/
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struct Stream {
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/**
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* A generic socket descriptor
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*/
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void* socket_descriptor;
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/**
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* Reads from the stream
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* @param stream the stream
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* @param buffer where to put the results
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* @param max_buffer_size don't read more than this many bytes
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* @param bytes_read how many bytes were read
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* @returns true(1) on success, false(0) otherwise
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*/
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int (*read)(struct Stream* stream, char* buffer, size_t max_buffer_size, size_t* bytes_read);
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/**
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* Writes to a stream
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* @param stream the stream
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* @param buffer what to write
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* @param how much to write
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* @returns true(1) on success, false(0) otherwise
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*/
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int (*write)(struct Stream* stream, char* buffer, size_t buffer_size);
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/**
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* Closes a stream
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* @param stream the stream
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* @returns true(1) on success, otherwise false(0)
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*/
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int (*close)(struct Stream* stream);
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};
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@ -1,5 +1,6 @@
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#pragma once
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#include <stdint.h>
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#include "libp2p/record/record.h"
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/**
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@ -2,7 +2,7 @@ CC = gcc
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CFLAGS = -O0 -I../include -I../../c-protobuf -I../../c-multihash/include -I../../c-multiaddr/include -g3
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LFLAGS =
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DEPS =
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OBJS = record.o message.o
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OBJS = record.o message.o message_handler.o
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%.o: %.c $(DEPS)
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$(CC) -c -o $@ $< $(CFLAGS)
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19
record/message_handler.c
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19
record/message_handler.c
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#include "libp2p/record/message.h"
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#include "libp2p/peer/peer.h"
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/**
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* A generic handler for different types of messages
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*/
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int libp2p_record_handler_ping(struct Libp2pPeer* peer, struct Libp2pMessage* message) {
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return 0;
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}
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int libp2p_record_message_handle(struct Libp2pPeer* peer, struct Libp2pMessage* message) {
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switch (message->message_type) {
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case (MESSAGE_TYPE_PING):
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return libp2p_record_handler_ping(peer, message);
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}
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return 0;
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}
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