Implemented SCTP stream socket.

yamux
Jose Marcial Vieira Bisneto 2016-11-10 19:40:27 -03:00
parent 7a053b3b69
commit 648982793c
3 changed files with 35 additions and 0 deletions

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@ -7,6 +7,10 @@
int socket_local4(int s, uint32_t *ip, uint16_t *port);
int socket_connect4(int s, uint32_t ip, uint16_t port);
int socket_listen(int s, uint32_t *localip, uint16_t *localport);
ssize_t socket_read(int s, char *buf, size_t len, int flags);
ssize_t socket_write(int s, char *buf, size_t len, int flags);
int socket_tcp4(void);
int socket_stream_sctp4(void);
#endif // P2PNET_H

15
net/sctp.c Normal file
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@ -0,0 +1,15 @@
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include "p2pnet.h"
/* Create a SCTP socket.
*/
int socket_stream_sctp4(void)
{
int s;
s = socket(PF_INET, SOCK_STREAM, IPPROTO_SCTP);
if (s == -1) return -1;
return s;
}

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@ -96,3 +96,19 @@ int socket_listen(int s, uint32_t *localip, uint16_t *localport)
}
return s;
}
/* Reads data from a socket, used instead of recv so if a protocol needs
* to use something else before or after it can be done here instead of
* outside the lib.
*/
ssize_t socket_read(int s, char *buf, size_t len, int flags)
{
return recv(s, buf, len, flags);
}
/* Same reason as socket_read, but to send data instead of receive.
*/
ssize_t socket_write(int s, char *buf, size_t len, int flags)
{
return send(s, buf, len, flags);
}