Setting uninitialized values
Uninitialized values should be set to NULL to aid in memory deallocation at cleanup time.
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da6490ac7f
commit
a180a63160
3 changed files with 18 additions and 12 deletions
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@ -28,7 +28,7 @@ struct Node
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unsigned char * encoded;
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struct Cid * cached;
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int link_ammount;
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struct Link * links[];
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struct Link* links[];
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};
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/*====================================================================================
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@ -118,7 +118,7 @@ int Node_Remove_Link(char * Name, struct Node * mynode);
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* @param linksz: sizeof(your cid here)
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* Returns your node with the newly added link
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*/
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struct Node * N_Add_Link(struct Node ** mynode, struct Link * mylink, size_t linksz);
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struct Node* N_Add_Link(struct Node** mynode, struct Link* mylink, size_t linksz);
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/*N_Create_From_Link
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* Create a node from a link
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24
node/node.c
24
node/node.c
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@ -46,6 +46,11 @@ struct Node * Create_Empty_Node()
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{
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struct Node * N;
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N = (struct Node *)malloc(sizeof(struct Node));
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N->data_size = 0;
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N->cached = NULL;
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N->data = NULL;
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N->encoded = NULL;
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N->link_ammount = 0;
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return N;
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}
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@ -67,16 +72,14 @@ int Node_Set_Data(struct Node * N, unsigned char * Data)
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return 1;
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}
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/*Node_Get_Data
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/***
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* Gets data from a node
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* @param Node: = The node you want to get data from. (unsigned char *)
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* Returns data of node.
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* @param Node The node you want to get data from. (unsigned char *)
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* @returns data of node.
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*/
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unsigned char * Node_Get_Data(struct Node * N)
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unsigned char* Node_Get_Data(struct Node* N)
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{
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unsigned char * DATA;
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DATA = N->data;
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return DATA;
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return N->data;
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}
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/**
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@ -93,7 +96,7 @@ int Node_Set_Cid(struct Node* N, struct Cid* cid) {
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* @param Node: The node you want to copy (struct CP_Node *)
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* Returns a copy of the node you wanted to copy.
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*/
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struct Node * Node_Copy(struct Node * CP_Node)
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struct Node* Node_Copy(struct Node * CP_Node)
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{
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struct Node * CN;
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CN = (struct Node*) malloc(sizeof(struct Node) + sizeof(struct Link) * 2);
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@ -133,7 +136,7 @@ void Node_Delete(struct Node * N)
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* @param Name: (char * name) searches for link with this name
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* Returns the link struct if it's found otherwise returns NULL
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*/
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struct Link * Node_Get_Link(struct Node * N, char * Name)
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struct Link* Node_Get_Link(struct Node * N, char * Name)
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{
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struct Link * L;
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for(int i=0;i<N->link_ammount;i++)
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@ -218,6 +221,9 @@ struct Node * N_Create_From_Link(struct Link * mylink)
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mynode->link_ammount = 0;
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mynode->link_ammount++;
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mynode->links[0] = malloc(sizeof(struct Link));
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mynode->data_size = 0;
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mynode->data = NULL;
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mynode->cached = NULL;
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memcpy(mynode->links[0], mylink, sizeof(struct Link));
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return mynode;
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}
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@ -38,5 +38,5 @@ int test_node() {
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Free_Link(mylink2);
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Free_Link(ResultLink);
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Node_Delete(Mynode);
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return 0;
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return 1;
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}
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